Lineage II Classic
Lineage II Classic: Shadow of the Kamael Now Live
Administrator
2019-08-06 14:00:00
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Shadow of the Kamael Patch Notes
Release Date: August 7, 2019
Adena Drop Rate Increase
The servers will receive a permanent 20% increase for Adena drops.
Kamael
Added a new race, 'Jin Kamael'.
- Only the Warrior class can select Jin Kamael.
- Jin Kamael have high combat stats but low CON and MEN stats.
Base Stats
| STR | DEX | CON | INT | WIT | MEN |
| 41 | 35 | 27 | 25 | 20 | 22 |
Progression Notes
- Jin Kamael Soldiers can learn only passive skills. They must complete the 1st class transfer to learn specialized class skills.
- After the 1st class transfer, Jin Kamael can learn Shine/Shadow Mastery, which enables them to obtain Shine/Shadow Souls.
- Jin Kamael can obtain Shine/Shadow Souls by fighting in battles, using skills, or gaining XP. When a Jin Kamael character gathers 100 Shine/Shadow Souls, it transforms into a Scythe.
- While transformed into the Shine/Shadow Scythe, Souls cannot be obtained temporarily.
Shine/Shadow Scythe Effects
| Type | Category | Effect Details |
| Shine Scythe Lv. 1 | Acceleration Effect | Increases P. Atk., P. Spd., Casting Spd., Speed, P. Def., and M. Def. |
| Shine Scythe Lv. 1 | Additional Effects | Procs MP recovery on attack |
| Shine Scythe Lv. 2 | Acceleration Effect | Increases P. Atk., P. Spd., Casting Spd., Speed, P. Def., and M. Def. |
| Shine Scythe Lv. 2 | Additional Effects | Procs MP recovery on attack, and recovers HP/MP over time |
| Shadow Scythe Lv. 1 | Acceleration Effect | Increases P. Atk., P. Spd., Casting Spd., Speed |
| Shadow Scythe Lv. 1 | Additional Effects | Has a chance to trigger a powerful attack skill |
| Shadow Scythe Lv. 2 | Acceleration Effect | Increases P. Atk., P. Spd., Casting Spd., Speed |
| Shadow Scythe Lv. 2 | Additional Effects | Has a chance to trigger a powerful attack skill. Can use Jin skills. |
Class Transfer Path (Jin Kamael)
The classes can be selected regardless of gender.
| Category | 1st Class Transfer | 2nd Class Transfer | 3rd Class Transfer |
| Jin Kamael Soldier | Trooper | Berserker | Doombringer |
| Soul Finder | Soul Breaker | Soul Hound |
| Warder | Arbalester | Trickster |
New skills were added to the Jin Kamael class
Trooper / Berserker / Doombringer
| Skill | Effect |
| Soul Impale | Attacks the enemy with bonus P. Atk. Power. Requires an Ancient Sword or two-handed sword. Ignores Shield Defense. Over-hit. |
| Soul Impact | Swings a sword widely to attack the enemy with bonus P. Atk. Power. Requires an Ancient Sword or two-handed sword. Ignores Shield Defense. Over-hit. |
| Jin - Soul Impact | <Jin Skill> Stomps the ground to attack a faraway enemy with bonus P. Atk. Power. Requires an Ancient Sword or two-handed sword. Critical. Ignores P. Def. Over-hit. |
| Enuma Elish | Releases sword energy that attacks enemies in front. Requires an Ancient Sword or two-handed sword. Ignores Shield Defense. Over-hit. |
| Jin - Enuma Elish | <Jin Skill> Attacks enemies in front from the sky with the Sword of Judgment. Requires an Ancient Sword or two-handed sword. Critical. Ignores P. Def. Over-hit. |
| Rush Impact | Charges at enemies in front to stun them. Can be used when the enemy is at a certain distance. |
| Rush | Charges at the enemy. Can be used when the enemy is at a certain distance. |
| Scorn | Provokes nearby monsters. |
| Shine Soul Finding | Obtains Shine Souls. |
| Shadow Soul Finding | Obtains Shadow Souls. |
| Shine Soul Gathering | Obtains Shine Souls at the cost of Spirit Ores. |
| Shadow Soul Gathering | Obtains Shadow Souls at the cost of Spirit Ores. |
| Soul Barrier | Installs the Shield of Soul to increase your Bow Resistance and M. Def. |
| Courage | Increases Debuff Attack Resistance. |
| Soul Roar | Instantly recovers Max HP by a certain amount and increases your Max HP. |
| Increase Power | Increases your P. Atk. |
| Final Secret | Uses Hidden Codex to increase Physical Skill Power by 10%, Bow Attack Resistance by 60%, Magic Attack Resistance by 60%, and Normal Attack Damage during PvP by 15% for 30 sec. |
| Magic Break | Decreases the enemy’s M. Atk. |
| Disarm | Disarms the enemy. |
| Riding the Griffin | Mounts the Griffin. |
| Light Armor Mastery | When equipped with Light Armor, increases P. Def. and P. Evasion, and decreases the rate of being hit by P. Critical Attacks and P. Critical Damage Received. |
| Heavy Armor Mastery | When equipped with Heavy Armor, increases P. Def. and Max HP, and decreases the rate of being hit by P. Critical Attacks and P. Critical Damage Received. |
| Ancient Sword Mastery | Increases P. Atk. when using an Ancient Sword. |
| Divine Inspiration | Increases the number of buffs that one player can receive. |
| Lucky | The XP death penalty does not apply to those level 9 and below. |
| Shine Mastery Lv. 1 | Now able to absorb the power of light. Transforms into Shine Scythe when 100 Shine Souls stack. Grants MP Drain, Defense, and Acceleration Stage 1. |
| Shine Mastery Lv. 2 | Now able to absorb the power of light. Transforms into Shine Scythe when 100 Shine Souls stack. Grants MP Drain, Defense, Recovery, and Acceleration Stage 2. |
| Shadow Mastery Lv. 1 | Now able to absorb the power of darkness. Transforms into Shadow Scythe when 100 Shadow Souls stack. Procs a strong attack and applies Acceleration Stage 2. |
| Shadow Mastery Lv. 2 | Now able to absorb the power of darkness. Transforms into Shadow Scythe when 100 Shadow Souls stack. Procs a strong attack and applies Acceleration Stage 3. Attack skills change to Jin skills. |
| Death Mark | Brands Death Mark on the enemy for 10 sec on attack. Enemies branded with Death Mark receives greater P. Critical Damage and M. Critical Damage. |
| Dignity of Kamael | One of Kamael’s innate abilities, which increases Speed, Atk. Spd., and Casting Spd. |
| Pride of Kamael | One of Kamael’s innate abilities, which increases Poison/Bleed/Hold/Sleep/Stun/MEN Attack Resistance by 20. |
| Critical Sense | Increases P. Critical Rate and P. Critical Damage. |
| Magic Immunity | Increases M. Def. |
| Weapon Mastery | Increases P. Atk. and Atk. Spd. |
| Armor Mastery | Increases P. Def. and M. Def. |
Soul Finder / Soul Breaker / Soul Hound
| Skill | Effect |
| Soul Slash | Attacks the enemy with bonus P. Atk. Power. Requires a Rapier. Critical. Ignores Shield Defense. Over-hit |
| Soul Thrust | Attacks the enemy twice with bonus P. Atk. Power. Requires a Rapier. Critical. Ignores Shield Defense. Over-hit |
| Jin - Soul Thrust | <Jin Skill> Attacks the enemy three times with bonus P. Atk. Power. Requires a Rapier. Critical. Ignores P. Def. Over-hit |
| Soul Chase | Chases the enemy. Can be used when the enemy is at a certain distance. |
| Shine Soul Finding | Obtains Shine Souls. |
| Shadow Soul Finding | Obtains Shadow Souls. |
| Shine Soul Gathering | Obtains Shine Souls at the cost of Spirit Ores. |
| Shadow Soul Gathering | Obtains Shadow Souls at the cost of Spirit Ores. |
| Blink | Teleports to the rear. |
| Steal Divinity | Steals the enemy’s debuffs. Cannot steal monsters’ buffs. |
| Soul Spark | Attacks the enemy with bonus M. Atk. Power. |
| Jin - Soul Spark | <Jin Skill> Attacks the enemy twice with bonus M. Atk. Power. |
| Lightning Barrier | Casts a Lightning Shield for 30 sec. Procs Paralysis for 3 sec on the enemy who attacked you. |
| Arcane Shield | Decreases damage received and offsets remaining damage with MP. This effect ends when MP drops to 0. |
| Lightning Shock | Strikes the enemy with lightning and paralyzes them. |
| Shadow Bind | Grabs the enemy’s shadow and places them in Hold. |
| Voice Bind | Seals the enemy’s voice to make them unable to cast magic. |
| Riding the Griffin | Mounts the Griffin. |
| Light Armor Mastery | When equipped with Light Armor, increases P. Def. and P. Evasion, and decreases the rate of being hit by P. Critical Attacks and P. Critical Damage Received. |
| Rapier Mastery | Increases P. Atk. when equipped with a Rapier. |
| Divine Inspiration | Increases the number of buffs that one player can receive. |
| Lucky | The XP death penalty does not apply to those level 9 and below. |
| Shine Mastery Lv. 1 | Transforms into Shine Scythe when 100 Shine Souls stack. Grants MP Drain, Defense, and Acceleration Stage 1. |
| Shine Mastery Lv. 2 | Transforms into Shine Scythe when 100 Shine Souls stack. Grants MP Drain, Defense, Recovery, and Acceleration Stage 2. |
| Shadow Mastery Lv. 1 | Transforms into Shadow Scythe when 100 Shadow Souls stack. Procs a strong attack and applies Acceleration Stage 2. |
| Shadow Mastery Lv. 2 | Transforms into Shadow Scythe when 100 Shadow Souls stack. Procs a strong attack and applies Acceleration Stage 3. Attack skills change to Jin skills. |
| Death Mark | Brands Death Mark on the enemy for 10 sec on attack. Enemies branded with Death Mark receives greater P. Critical Damage and M. Critical Damage. |
| Dignity of Kamael | Increases Speed, Atk. Spd., and Casting Spd. |
| Pride of Kamael | Increases Poison/Bleed/Hold/Sleep/Stun/MEN Attack Resistance by 20. |
| Critical Sense | Increases P. Critical Rate and P. Critical Damage. |
| Magic Immunity | Increases M. Def. |
| Weapon Mastery | Increases P. Atk. and Atk. Spd. |
| Armor Mastery | Increases P. Def. and M. Def. |
| Art of Rapier | Increases Atk. Spd. when equipped with a Rapier. |
| Mana Pump | Increases Max MP. |
| Soul Link | Increases M. Atk. in proportion to P. Atk. |
| Soul Sense | Increases M. Critical Rate in proportion to P. Critical Rate. |
| Expert Casting | Increases Casting Spd. and decreases cooldown of magic. |
| Abyssal Power | Increases M. Atk. |
| Soul Strike | Procs additional magic attack when attacking the enemy when equipped with a Rapier. The magic attack varies depending on attack style. |
Warder / Arbalester / Trickster
| Skill | Effect |
| Twin Shot | Fires two arrows to attack the enemy with bonus P. Atk. Power. Requires a bow. Critical. Over-hit |
| Jin - Twin Shot | <Jin Skill> Fires two arrows to attack the enemy with bonus P. Atk. Power. Requires a bow. Critical. Ignores P. Def. Over-hit |
| Multiple Shot | Attacks multiple enemies in front with bonus P. Atk. Power. Requires a bow. Over-hit |
| Jin - Multiple Shot | <Jin Skill> Attacks multiple enemies in front with bonus P. Atk. Power. Requires a bow. Critical. Ignores P. Def. Over-hit |
| Shine Soul Finding | Obtains Shine Souls. |
| Shadow Soul Finding | Obtains Shadow Souls. |
| Shine Soul Gathering | Obtains Shine Souls at the cost of Spirit Ores. |
| Shadow Soul Gathering | Obtains Shadow Souls at the cost of Spirit Ores. |
| Sharp Aiming | Increases your P. Accuracy, P. Atk., Atk. Spd., and Physical Skill Power when using a bow, and triggers a debuff that decreases the enemy’s Bow Resistance on attack. Requires a bow. |
| Ultimate Escape | Increases your P. Evasion/M. Evasion, P./M. Atk., and Speed. |
| Fast Run | Increases your Speed. |
| Soul Panic | Puts the enemy into Fear. |
| Soul Stigma | Places a stigma on the enemy to decrease their P. Critical Damage and M. Critical Damage. |
| Detect Darkness | Disables all Hide statuses near you. Also, its target cannot receive any Hide buff for 2 seconds or remove this skill. |
| Riding the Griffin | Mounts the Griffin. |
| Light Armor Mastery | When equipped with Light Armor, increases P. Def. and P. Evasion, and decreases the rate of being hit by P. Critical Attacks and P. Critical Damage Received. |
| Bow Mastery | Increases P. Atk. when equipped with a bow. |
| Divine Inspiration | Increases the number of buffs that one player can receive. |
| Lucky | The XP death penalty does not apply to those level 9 and below. |
| Shine Mastery Lv. 1 | Transforms into Shine Scythe when 100 Shine Souls stack. Grants MP Drain, Defense, and Acceleration Stage 1. |
| Shine Mastery Lv. 2 | Transforms into Shine Scythe when 100 Shine Souls stack. Grants MP Drain, Defense, Recovery, and Acceleration Stage 2. |
| Shadow Mastery Lv. 1 | Transforms into Shadow Scythe when 100 Shadow Souls stack. Procs a strong attack and applies Acceleration Stage 2. |
| Shadow Mastery Lv. 2 | Transforms into Shadow Scythe when 100 Shadow Souls stack. Procs a strong attack and applies Acceleration Stage 3. Attack skills change to Jin skills. |
| Death Mark | Brands Death Mark on the enemy for 10 sec on attack. Enemies branded with Death Mark receives greater P. Critical Damage and M. Critical Damage. |
| Dignity of Kamael | Increases Speed, Atk. Spd., and Casting Spd. |
| Pride of Kamael | Increases Poison/Bleed/Hold/Sleep/Stun/MEN Attack Resistance by 20. |
| Critical Sense | Increases P. Critical Rate and P. Critical Damage. |
| Magic Immunity | Increases M. Def. |
| Weapon Mastery | Increases P. Atk. and Atk. Spd. |
| Armor Mastery | Increases P. Def. and M. Def. |
| Critical Shot | Procs P. Critical Rate increase when attacking with a bow. |
| Long Shot | Increases the range of the bow. |
| Rapid Shot | Increases Atk. Spd. of your bow. |
Added quests for the Jin Kamael race
| Quest Name | Starting Point NPC |
| Tutorial - Blue Gemstone | Start when the character is created |
| Adaptation Training | Newbie Guide [Jin Kamael Village] |
| Into the World | Trader Leahen [Jin Kamael Village] |
Class
- Changed the weapon equip requirements of some skills.
- Fixed an issue where some skills could not be used even when the weapon equip requirements were met.
- Fixed an issue where the passive effect would not apply to some weapon types.
- Renamed some skills:
- Renamed Hammer Crush to Power Crush.
- Renamed Sword Symphony to Symphony.
- Changed the types of Holy Strike and Freezing Strike to physical skills and shortened their casting speeds.
- Increased the powers of Spoil Crush and Poison Blade Dance.
- Changed the skills listed below to be subject to Spiritshots. Shortened the casting speeds of Divine Blessing and Elemental Heal.
Skill Name
Sacrifice • Divine Blessing • Divine Heal • Elemental Heal
- Fixed an issue where the Wizard's Weapon Mastery tooltip didn’t indicate casting speed decreases when equipped with a bow or spear.
- The Blessing of Protection will deactivate when a character attacks another character or uses a malicious skill.
- Aggression and Aggression Aura for Lv. 70+ Knights will have less effect when used on higher level targets.
Potion Mastery
| Skill Name | Effect | Applicable Class |
| Potion Mastery Lv. 1 (Lv. 40 / 1,000,000 Adena) |
HP Potion Recovery Rate +10% |
Gladiator, Warlord, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Paladin, Dark Avenger, Templar, Shillien Knight, Treasure Hunter, Plains Walker, Abyss Walker, Swordsinger, Bladedancer, Soul Breaker |
| Potion Mastery Lv. 2 (Lv. 50 / 3,000,000 Adena) |
HP Potion Recovery Rate +20% |
Gladiator, Warlord, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Treasure Hunter, Plains Walker, Abyss Walker, Swordsinger, Bladedancer, Soul Breaker |
| Potion Mastery Lv. 3 (Lv. 60 / 6,000,000 Adena) |
HP Potion Recovery Rate +30% |
Gladiator, Warlord, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker |
- Set a window to pop up to guide SP and items needed to learn a skill (messages on popup, not chat).
- Expand Inventory skill now acquired in ‘Learn Skill’ window (also Expand Trade / Expand Storage from fishing guild members).
- Fixed issue where ‘Blood of Sacrifice’, ‘Counter Critical’, and ‘Great Fury’ trigger skills displayed on buff slots.
- Fixed issue where Curse Death Link inflicts fixed damage.
Removed Cancel Target effect from the following skills
| Affected Skills |
| Stun Shot, Bluff, Trick, Stun Blast, Switch, Aura Flash, Earthquake, Shield Charge, Shield Bash, Shadow Step |
- Set buff skills to remain active after entering/leaving Olympiad Stadium.
- Changed Mirage skill: Deadly Attack Rate +15%, P. Critical Damage Received +10%, M. Critical Damage -10%
- Fixed issue where Soulshot effect not applied to first normal attack after some skills.
List of Affected Skills
Force Blaster • Earthquake • Double Shot • Lethal Shot • Burst Shot • Lethal Blow
- Certification skills have been deleted; Magical Tablets sent equal to Crystals of Soul spent; removed certification link from NPC Lorenzo.
- Deleted description “Deals [* attribute] damage” from magic tooltips.
- My Teleport Scroll casting speed changed 3s → 0s.
- Fixed Ignore P. Def. not applied to: Lethal Shot, Flame Hawk, Arrow Rain, Ghost Piercing.
- 'Seal of Scourge' no longer applied to raid boss.
- Edited ‘Cancel’ and ‘Steal Divinity’ tooltips (“with a certain chance”).
- Multiple fixes: AoE on monsters, Broad Sweep targets, shortcut active states, Couple Action with Fake Death, Rage deactivation, added target limits for some AoE skills.
Items
Soulshot
- Consolidated all grades of Soulshots and Spiritshots.
- All weapons now use one type of Soulshot or Spiritshot regardless of grades.
- New Soulshots/Spiritshots sold in grocery stores; exchange via Dimensional Merchant NPC using Soulshot Tickets.
New Soulshot/Spiritshot Settings
| Item Name | Tradeable | Warehouse | Droppable | Destroyable | NPC Sale | Weight |
| Soulshot | No | Personal | No | Yes | No | 0 |
| Spiritshot | No | Personal | No | Yes | No | 0 |
| Blessed Soulshot | No | Personal | No | Yes | No | 0 |
| Blessed Spiritshot | No | Personal | No | Yes | No | 0 |
Consumption Rate by # of Hit Targets
| # of Hit Targets | Consumption Rate |
| 1~3 | 1x |
| 4~8 | 2x |
| 9~14 | 3x |
| 15~20 | 4x |
Exchange List (Old → New)
All unexchanged Soulshots and Spiritshots (including Mysterious) will be deleted on Wednesday, October 7, 2019.
| Shot Type | Exchange Price | Item Received | Qty Received |
| Soulshot (No-grade) | 3 | Soulshot | 1 |
| Soulshot (D-grade) | 2 | Soulshot | 1 |
| Soulshot (C-grade) | 1 | Soulshot | 1 |
| Soulshot (B-grade) | 1 | Soulshot | 3 |
| Soulshot (A-grade) | 1 | Soulshot | 4 |
| Soulshot (S-grade) | 1 | Soulshot | 5 |
| Blessed Soulshot (No-grade) | 3 | Blessed Soulshot | 1 |
| Blessed Soulshot (D-grade) | 2 | Blessed Soulshot | 1 |
| Blessed Soulshot (C-grade) | 1 | Blessed Soulshot | 1 |
| Blessed Soulshot (B-grade) | 1 | Blessed Soulshot | 3 |
| Blessed Soulshot (A-grade) | 1 | Blessed Soulshot | 5 |
| Blessed Soulshot (S-grade) | 1 | Blessed Soulshot | 6 |
| Spiritshot (No-grade) | 3 | Spiritshot | 1 |
| Spiritshot (D-grade) | 2 | Spiritshot | 1 |
| Spiritshot (C-grade) | 1 | Spiritshot | 1 |
| Spiritshot (B-grade) | 1 | Spiritshot | 3 |
| Spiritshot (A-grade) | 1 | Spiritshot | 3 |
| Spiritshot (S-grade) | 1 | Spiritshot | 4 |
| Blessed Spiritshot (No-grade) | 3 | Blessed Spiritshot | 1 |
| Blessed Spiritshot (D-grade) | 2 | Blessed Spiritshot | 1 |
| Blessed Spiritshot (C-grade) | 1 | Blessed Spiritshot | 1 |
| Blessed Spiritshot (B-grade) | 1 | Blessed Spiritshot | 3 |
| Blessed Spiritshot (A-grade) | 1 | Blessed Spiritshot | 3 |
| Blessed Spiritshot (S-grade) | 1 | Blessed Spiritshot | 4 |
New Weapons
Rapier
| Grade | Item Name |
| None | Apprentice Warrior's Rapier; Warrior's Sword |
| D | Grand Épée; Épée; Estoc; Fleuret |
| C | Admiral's Estoc; Blinzlasher; Chevalier Rapier; Soldat Estoc |
| B | Colichemarde; Military Fleuret |
| A | Éclair Bijou; Lacerator; White Lightning |
| S | Laevateinn |
Ancient Sword
| Grade | Item Name |
| None | Apprentice Warrior's Ancient Sword; Warrior's Ancient Sword |
| D | Katzbalger; Field Sword; Military Talwar; Talwar |
| C | Saber Tooth; Immortal Edge; Schlager |
| B | Dismantler; Innominate Victory |
| A | Durendal; Undertaker; Divine Pain |
| S | Gram |
- With introduction of new weapon types, specs/tooltips of some weapons will be changed.
- All sword items renamed swords; all dualsword items renamed dualswords.
- Multiple item balance/fix changes (Immortal Frintezza necklace color, Baium ring/Dragon Pendant enchant description, M.Def accessories, S-grade enchant rates, 2nd class transfer rewards etc.).
Race Spellbook Box Reward (2nd class transfer)
| Race | Item |
| Human | Einhasad's Spellbook Box |
| Elf | Eva's Spellbook Box |
| Dark Elf | Shilen's Spellbook Box |
| Orc | Pa'agrio's Spellbook Box |
| Dwarf | Maphr's Spellbook Box |
Attribute Star Particle Exchange (NPC Sven)
| Changes | Exchangeable Item | Required Item |
| Added exchangeable items |
Magical Tablet x1 |
Fire Star Particle x2 + 200,000 Adena Water Star Particle x2 + 200,000 Adena Wind Star Particle x2 + 200,000 Adena Earth Star Particle x2 + 200,000 Adena |
| Added exchangeable items |
Greater Fire Attack Potion x1 |
Fire Star Particle x1 |
| Added exchangeable items |
Greater Water Attack Potion x1 |
Water Star Particle x1 |
| Added exchangeable items |
Greater Wind Attack Potion x1 |
Wind Star Particle x1 |
| Added exchangeable items |
Greater Earth Attack Potion x1 |
Earth Star Particle x1 |
| Deleted exchangeable item |
Quick MP Recovery Potion |
Fire/Water/Wind/Earth Star Particle x1 |
Attribute Necklace Upgrade Requirements
| Item Name | Quantity | Fee |
| Worn Nebula/Ignis/Procella/Petram Necklace Lv. 1 | Star Particle (same attribute) 500 | 100,000 Adena |
| Worn Nebula/Ignis/Procella/Petram Necklace Lv. 2 | Star Particle (same attribute) 600 | 200,000 Adena |
| Worn Nebula/Ignis/Procella/Petram Necklace Lv. 3 | Star Particle (same attribute) 800 | 300,000 Adena |
| Worn Nebula/Ignis/Procella/Petram Necklace Lv. 4 | Star Particle (same attribute) 900 | 400,000 Adena |
| Nebula/Ignis/Procella/Petram Necklace | Star Particle (same attribute) 1200 | 900,000 Adena |
Auto-usable Items
Target Items: Wind Walk Potion, Greater Wind Walk Potion, Haste Potion, Greater Haste Potion, Swift Cast Potion, Greater Swift Cast Potion,
Instant Wind Walk Potion, Adventurer Wind Walk Potion, Adventurer Haste Potion, Adventurer Swift Cast Potion
HP Potion Naming Standardization
| Old Name | New Name |
| HP Potion | Mid-grade HP Potion |
| Mid-grade HP Potion | High-grade HP Potion |
| High-grade HP Potion | Top-grade HP Potion |
- Spirit Ore cannot be exchanged/dropped/sold; can be stored in private warehouse.
- Removed cooldown from HP Recovery Potions; leftover recovery now recovers CP.
- Shining Scroll of Mood Melody now shows active skill effect on buff slot.
- 'Shine Crystal', 'Shadow Crystal', 'Scroll of Purity', 'Scroll of Darkness' obtainable from: King Ignis / Queen Nebula / King Procella / King Petram (Epic variants).
- 3rd class transfer spellbook and riding spellbook for Jin Kamael can be bought from NPCs Lorenzo and Harmony.
Spellbooks
Codex - Magic Break • Codex - Lightning Shock • Codex - Disarm • Codex - Soul Panic • Codex - Lightning Barrier • Codex - Soul Stigma
- Jin Kamael armor appearance: when wearing Dark Crystal/Majestic/Tallum armor, appearance becomes Light Armor appearance.
- Clan Raid Reward Box changes; Box of Battle Lv.2/3 now gives Dragon Scroll; Box of Courage removed several stable scrolls.
- Enchantment failure warning + notification for enchanting Nebula/Ignis/Procella/Petram Necklace.
- Cooldowns of 11 HP potion items are shared (list as in patch notes).
- Standardized name format of grade items (example Queen Ant’s Ring Lv. 1-4).
Hunting Zones
- Changed SP and Attribute XP gained from defeating some monsters in attribute Hunting Zones.
- Adjusted Attribute XP of four zones to match monster levels: Garden of Eva, Wind Plateau, Forge of the Gods, Wall of Argos.
- Spirit King Raid min entry members changed to 18.
- Return setting added to Ketra Orc Outpost monsters and Antharas’ Lair monsters.
- Disabled field raid monsters from using Raid Curse (Petrification).
- Changed NPC exchange lists (HP potions moved etc.).
- Forsaken Isle teleport via NPC Tyron.
Time-limited Hunting Ground: Tomb of Ancient Pirates
| Property | Value |
| Reset Frequency | Every day |
| Minimum Entry Level | 78 |
| Monsters Level | Lv. 81 or higher |
| Default Play Time (min) | 60 |
| Maximum Play Time (min) | 360 |
| Maximum Rechargeable Time (min) | 300 |
| Required Item | 10,000 Adena |
| Time Recharge Item | Tomb of Ancient Pirates Time Recharge Stone |
- Death Knight raid boss no longer drops Greater Scroll: Enchant Weapon/Armor.
- Recipe: Doom Shield (60%) obtainable from Doom Guard.
- Adjusted Antharas raid monsters HP and P. Def., changed evasion of Lv.40+ mobs, reward drops to inventory.
- Antharas Nest moved near Antharas’ Lair entrance; death XP penalty; raid boss appears every Wednesday at 11 PM.
- Deleted Heart of Warding from Antharas’ Lair; Portal Stones no longer obtainable from Rash’s shop/supply; can sell Portal Stones to NPC store; removed guides from Theodric dialog.
Auto Hunting
- Changed default location of automatic use UI.
- Fixed an issue where automatic use disabled under certain circumstances.
Auto-Potion Use
- Added automatic use function for HP Potions (potion slot + settings).
- All HP potions with tooltip [Use Potions Automatically] can be used.
- Drag potion from inventory to slot; toggle by right-clicking potion slot.
- HP potions purchasable from grocer/consumables trader by paying Adena.
- Fixed issue where macros deactivated when closing window while running another program.
Combat Mode
- New default action: Combat Mode (/combatmode).
- When ON: attacks/skills applied with forcedattack/forcedskill without Ctrl.
- Party/clan/CC members (except chaotic/purple) excluded from attack targets.
- Remains ON in peace zone but behaves like OFF for NPC interaction.
Manner Mode
- Manner Mode button added to Auto-use Next Target UI.
- Excludes targets fighting other characters.
- Two players same target: first attacker keeps; other stops and retargets.
- Targeting rights can shift if no damage for certain time.
- Settings saved and restored on login.
- Auto-hunting: with Combat Mode ON, use an attack skill then normal attacks during cooldown.
Attribute System
- Characters automatically acquire attributes at Lv. 40.
- Possible to evolve Spirits to high-grade and top-grade.
- Adjusted damage bonus to apply attribute relativity.
Attribute Relativity Damage Bonus (Default P. Atk. 100)
| Relativity | Damage Bonus |
| Superior | 130 |
| Same | 110 |
| Irrelevant | 110 |
| Inferior | 110 |
| No attribute | 100 |
Relativity Changes
- Fire Attack is superior to Earth Attack.
- Earth Attack is superior to Wind Attack.
- Water Attack is superior to Fire Attack.
- Wind Attack is superior to Water Attack.
New Items from NPC Sven
| Product | Required Item |
| Ancient Book: Divine Inspiration (Modern Language Version) | 7,000 Attribute Star Particles + 5,000,000 Adena |
| Ancient Book: Divine Inspiration (Original Language Version) | 10,000 Attribute Star Particles + 10,000,000 Adena |
Changed Requirements (NPC Sven)
| Product | Required Item |
| Attribute Attack Potion x5 | 1 Attribute Star Particle + 30,000 Adena |
| Greater Attribute Attack Potion x1 | 5 Attribute Star Particles + 50,000 Adena |
- Mid-grade and High-grade Spirit's Blessing items can no longer be exchanged.
- Deleted missions: ‘Learn Attributes’ and ‘Attribute Hunting Zone Guide’.
- Changed reward for upgrading spirit to 3-star (Attribute Necklace Lv.1 (7-day) → 30 Mid-grade Spirit's Blessings).
- Added mission for upgrading spirit to 5-star.
- Star Particle items can’t be exchanged/dropped/sold to private store.
- Extracting star particles from spirit lowers level by 1.
- Special Points: 1–2 star spirit: 1 SP per level; 3–5 star: 2 SP per level.
- Added attributes to some Lv.40+ monsters; target window shows attribute info.
Mission
- Changed rewards for many missions (Daily Hunting I/II/III, Reach Lv. milestones, Weekend Log-in, Clan Raid etc.).
- Deleted Warrior's HP Potion and Warrior's MP Recovery Potion from mission rewards.
- Deleted 7 missions Warrior’s Footsteps I - VII that awarded Crystal of Soul.
Mission Reward Changes (Highlights Table)
Full list is very large in the original notes. The key changes include Sayha's Buff Scroll rewards, XP scroll changes, Soulshot Ticket rewards, Dragon Scroll high-level rewards, etc.
(All details are preserved in the source patch notes text provided.)
Quests
- Added quests playable after completing Cultured Adventurer (all races).
- After completing all three new quests: Adventurer's Agathion Bracelet + Adventurer's Griffin Agathion awarded.
New Quests (Post-Cultured Adventurer)
| Quest Name | Starting Point NPC |
| Ant Nest Exploration | High Priest Raymond [Town of Gludio] |
| Secret Garden | High Priest Raymond [Town of Gludio] |
| Death in the Corridor | High Priest Maximilian [Town of Giran] |
- Deleted the quest: An Arrogant Search.
- Tutorial quest scroll icons will display above NPC based on situation.
- Added new quests for levels 20 to 40 and changed settings of existing quests.
Quests (Levels 20–40)
| Acceptance Level | Quest Name | Starting Point NPC |
| 20 ~ 25 | Start of Adventure | Bathis |
| 25 ~ 30 | Adventurer’s Refinement | Bathis |
| 30 ~ 34 | Secret Garden | Bathis |
| 34 ~ 37 | Ant Nest Exploration | Raymond |
| 37 ~ 40 | Death in the Pass | Raymond |
| Lv. 37+ | About the Magic Lamp | Maximilian |
Removed Monsters (Quest Cleanup)
| Hunting Zone | Deleted Monsters |
| Ruins of Agony | Ruin Zombie, Ruin Zombie Leader, Skeleton Tracker, Skeleton Tracker Captain, Skeleton Scout, Ratman Warrior, Ol Mahum Deserter |
| Abandoned Camp | Ol Mahum Patrol, Ol Mahum Guard, Ol Mahum Straggler, Ol Mahum Supplier, Ol Mahum Novice |
Castle Siege
- Moving forward, Giran Castle will be the only castle that has a siege; schedule adjusted; all castles reset on Aug 7.
| Setting | Value |
| Castle Siege Time | Every Sunday 8:00 p.m. to 9:00 p.m. (server time) |
| Castle Siege Preparation Time | Every Sunday 6:00 p.m. to 8:00 p.m. (server time) |
| Attack/Defense Registration Requirements | Clan level at least Lv. 3 |
Siege Rules Changes
| Category | Details |
| Unified Imprinting (Seal) Skill | 'Imprint of Light’ and 'Imprint of Darkness' integrated into 'Seal of Ruler’. |
| New Imprinting (Seal) Method | Use 'Seal of Ruler’ on Giran Holy Artifact after Giran Relic is destroyed. Re-sealing unavailable for 2 minutes. |
| Tax Rate Settings | Castle owner can change tax rate 0% to 30% via Chamberlain. |
| Apply Tax Rate | New tax applies from midnight next day; all traders belong to Giran Castle; tax stored temporarily then deposited after siege ends. |
| Collision Check | Collision between characters is checked; cannot move if enemy is in the way. |
| Change to Attack Settings | Possible to force ally characters to attack each other. |
| No Death Penalty | XP penalty does not apply in siege battlefield. |
| New Resurrection Area | All participants except defense clan resurrect in specified resurrection area. |
Mercenary System
| Category | Details |
| Recruitment Requirement | Clans registered for attack/defense |
| Recruitment Process | Click [Recruit Mercenary] in Castle Siege Info window (cannot reject applicants; cannot cancel registration while applicants exist). |
| Qualification | Lv. 65+; not registered clan members; no clan; cannot be mercenary of mutually hostile clan. |
| Enrollment Process | Click [Mercenary List] and apply to desired clan. |
| Settings | Name becomes ‘Mercenary-Number’; temporarily belongs to mercenary clan; chat restrictions; application auto-canceled if original clan registers for siege. |
- Mercenaries can invite to parties; party disbanded after siege ends.
- Changed Spectator mode: watch for free via Broadcasting Tower; can move; invisible; no functions affecting siege.
- Various siege UI improvements: icons in chat/world info, highlight effects, teleport restrictions when dead, etc.
Olympiad
- Buffs before entering Olympiad remain after entering arena.
- Potions can now be used in Olympiad Arena (full list provided in patch notes).
- Rewards: 10 Maliss's HP Potions to winner and 1 to loser; claim after returning to towns; no reward if lose intentionally.
- Draw: no Maliss’s HP Potion reward.
Ranking System
- Added new ranking system and rewards; icon bottom right; real-time calculation with update delay.
- Applies to characters Lv. 76+ and completed 3rd class transfer.
- My Ranking shows 10 above/below; view 7-day history; special buffs applied daily at 6:30.
- Top rankers get special symbols; exclusive emblem; peace zone respect/bow interactions.
Ranking Effects (Summary Table)
| Category | Ranking Effect |
| Server Level Ranking Grade 1 | All basic stats +1, Warrior's HP Potion & Maliss’s HP Potion effect +50, Weight Limit +100000, P. Evasion +20. |
| Server Level Ranking Grade 2 | CON+1 MEN+1, DEX+1, WIT+1, Weight Limit +10000. |
| Server Level Ranking Grade 3 | CON+1 MEN+1, Weight Limit +5000. |
| Human Grade 1 | P./M. Critical Damage +300. |
| Elf Grade 1 | P. Atk./M. Atk. +300. |
| Dark Elf Grade 1 | Attack/Casting Spd. +200. |
| Orc Grade 1 | P./M. Critical Rate +20. |
| Dwarf Grade 1 | Enchantment success rate increase. |
| Kamael (Jin) Grade 1 | M./P. Accuracy +5, M./P. Evasion +5. |
Misc & UI
Revenge System
- Revenge notification icon added when killed by another character in normal field.
- Revenge UI stores data up to 24 hours: killer level/name/clan/class, death time, online/offline status.
- Records PvP/PK and clan wars; does not record monster deaths or official PvP contents.
- Teleport/view location functions up to 5 per day; reset at 6:30; View Location first free, then costs Adena; Teleport gives temporary Hide; no teleport to special zones.
PK Debuff Penalty
- Penalty according to karma: Einhasad's Observation debuff when karma below zero from repeated PK.
- Remove by increasing karma via hunting or dying.
| Karma | Effect of Einhasad's Observation by Stage |
| -2180 or higher | P. Def./M. Def. -5%, Speed -5 |
| -3620 or higher | P. Def./M. Def. -10%, Speed -10 |
| -6500 or higher | P. Def./M. Def. -15%, Speed -30 |
Dislike System
- Added dislike system (opposite of like).
- Cannot use Dislike Ticket on yourself; use via action window or /dislike command.
- 10 tickets default; +1 per hour; reset daily at 6:30; max 3 per target per day.
- Name turns brown by reputation; blue when liked; disliked from blue goes brown; ticket user name not shown.
Additional UI / System Changes (as in patch notes)
- Deleted Water Reflection and Enable GPU options (GPU always on).
- Adjusted sizes of weapons female dwarves equip.
- Fixed multiple UI issues (Equipment symbol, damage UI, gatekeepers, Radar map etc.).
- My Teleport expanded up to 48 slots; added time-limited hunting zone UI.
- Chat/Map improvements, convenience NPC placements in Giran/Aden, castle icons in chat/zone info, more.
- Many bug fixes and QoL changes listed in the patch notes.
Note: The original patch notes include extremely large lists (e.g., Olympiad potion list, mission list). The page structure remains the same; you can expand specific lists into tables if you want them displayed 1:1 in full length on the page.